Portfolio

Aporia – Beyond the Valley

Aporia: Beyond The Valley is an award winning single-player first person mystery adventure game set a detailed open world accompanied by a breathtaking soundtrack. Aporia brings a unique approach to […]

UI – War of Rights

Was in charge of updating the current ingame and menu UI to 4K. The UI was created in Flash ActionScript 2 with Scaleform elements. Everything was overhauled, new features was added, such as new ingame popup notices, dynamic UI to fit widescreen resolution, and dynamic menu elements.

Photobashing – Lundbeck

Design work for H. Lundbeck A/S

Traffic campaign

Implemented four interactive movies for the local traffic campaign godtrafikstil.dk targeted teenagers and people in their early 20’s. The movies were gamified and the viewer had to […]

Sonar game (internship project)

This game was created as part of my internship during my third semester on my Masters programme in Medialogy. I completed my internship at the former Danish game […]

The older stuff

Posters – Verners Baggaard

During my bachelor at Aalborg University Copenhagen, I worked at the student bar Verners Baggaard. First I was a bartender for about a year, and thereafter I was elected chairman of […]

Aporia – Still Lake Valley

This was the third game we created in the Aporia series, and was created on our second semester on the Masters programme in Medialogy. This game was again a continuation […]

Aporia – Darkmist Forest

This was the second game we created in the Aporia series. This game was created on our first semester on the Masters programme in Medialogy, and was a continuation […]

Aporia – Uncover the Mystery

This was the first game named Aporia, which started the series and which outlined the theme and game concept. This first game was created in a team of […]

Facial expressions

This project was a study in the effects of sad facial expressions in an animated 3D character, and was created in connection with my 5th semester project together with 4 other students. […]

SoundGen

This is my 4th semester project and was created in a group of 6. The goal of the project was to make a system that could generate sounds from everyday objects. […]

Quest – The boardgame

This project was created on the 3rd semester of my Bachelor together with 5 other students. The project set out to determine whether physical cards or digital cards was preferred […]

Visual Identity – Studentersamfundet CPH

Had to design a poster, banner and 3-fold for the student society at Aalborg University.